45 face.afterStateChange.connect(
47 if (newState == FaceState::CLOSED) {
void connectFaceClosedSignal(Face &face, const std::function< void()> &f)
invokes a callback when the face is closed
Copyright (c) 2014-2015, Regents of the University of California, Arizona Board of Regents...
TransportState FaceState
indicates the state of a face
void setUri(const FaceUri &uri)